![]() While I did not spend time hunting, I miss the extras and the missing quests. There were weapons which waved the non-combatant protection and allowed hunting, for instance. There is one of these caves across the 'dead' town, the town right across the river from where you leave the likable bubbha nor? (did I get that right?) Ogre guy you lead home. You walk up to a cave or underground entrance, and find they are sealed shut. ( No, not the gargolyle one for the cave much farther away) I don't know if its my memory or what, but there are also places now closed that I thought used to be open. Did you know a soldier at Braverock at their cabin area enclosure, (surrounded by log fence at base of Braverock area) would give a quest to go to a underground section, filled with baddies, back side of Braverock, very near where the gal and guy lived who needed silver/berries/antedote to live? The underground compound is still there, and you can go there through an almost forgotten castle wall archway, but there's no quest I know of that uses it. ![]() It was not.ĭid you know at Faeries Crossing, (sic?) there was a npc who gave you the quest to go to the undead cave just around the corner? No, not the undead grave yard, the berries-vision thing from the witch, nor the undead near the ruins, but the cave right around the corner just before crossing the bridge into the next region? There are many of these missing quests. ![]() I used to have the original Sacred and all patches on a computer, but I foolishly erased it when Gold came out thinking it was the same product but with the addition of underworld. ![]() There are quests in Sacred missing from Gold. I dont think they are compatable- but you guys are the go-to for any opinion I'd have on that. Sacred Underworld (gold) is not the same game as Sacred. There may be very mild spoiler allusions in this post for Sacred gold underground. ![]()
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